Syllabus for Computer Science and Information Technology (CS)
Engineering Mathematics
Mathematical Logic:
Propositional Logic; First Order Logic.
Probability:
Conditional Probability; Mean, Median, Mode and Standard Deviation; Random
Variables; Distributions; uniform, normal, exponential, Poisson, Binomial.
Set Theory & Algebra:
Sets; Relations; Functions; Groups; Partial Orders; Lattice; Boolean Algebra.
Combinatorics:
Permutations; Combinations; Counting; Summation; generating functions; recurrence relations; asymptotics.
Graph Theory:
Connectivity; spanning trees; Cut vertices & edges; covering; matching; independent sets; Colouring; Planarity; Isomorphism.
Linear Algebra:
Algebra of matrices, determinants, systems of linear equations, Eigen values and Eigen
vectors.
Numerical Methods:
LU decomposition for systems of linear equations; numerical solutions of non-linear algebraic equations by Secant, Bisection
and Newton-Raphson Methods; Numerical integration by trapezoidal and Simpson's rules.
Calculus:
Limit, Continuity & differentiability, Mean value Theorems, Theorems
of integral calculus, evaluation of definite & improper integrals,
Partial derivatives, Total derivatives, maxima & minima.
Computer Science and Information Technology
Digital Logic:
Logic functions, Minimization, Design and synthesis of combinational and
sequential circuits; Number representation and computer arithmetic
(fixed and floating point).
Computer Organization and Architecture:
Machine instructions and addressing modes, ALU and data-path, CPU
control design, Memory interface, I/O interface (Interrupt and DMA
mode), Instruction pipelining, Cache and main memory, Secondary storage.
Programming and Data Structures:
Programming in C; Functions, Recursion, Parameter passing, Scope,
Binding; Abstract data types, Arrays, Stacks, Queues, Linked Lists,
Trees, Binary search trees, Binary heaps.
Algorithms:
Analysis, Asymptotic notation, Notions of space and time complexity,
Worst and average case analysis; Design: Greedy approach,
Dynamic programming, Divide-and-conquer; Tree and graph traversals,
Connected components, Spanning trees, Shortest paths; Hashing, Sorting,
Searching. Asymptotic analysis (best, worst, average cases) of time and
space, upper and lower bounds, Basic concepts of complexity classes P,
NP, NP-hard, NP-complete.
Theory of Computation:
Regular languages and finite automata, Context free languages and
Push-down automata, Recursively enumerable sets and Turing machines,
Undecidability.
Compiler Design:
Lexical analysis, Parsing, Syntax directed translation, Runtime
environments, Intermediate and target code generation, Basics of code
optimization.
Operating System:
Processes, Threads, Inter-process communication, Concurrency, Synchronization, Deadlock, CPU scheduling, Memory management and
virtual memory, File systems, I/O systems, Protection and security.
Databases:
ER-model, Relational model (relational algebra, tuple calculus),
Database design (integrity constraints, normal forms), Query languages
(SQL), File structures (sequential files, indexing, B and B+ trees),
Transactions and concurrency control.
Information Systems and Software Engineering:
information gathering, requirement and feasibility analysis, data flow
diagrams, process specifications, input/output design, process life
cycle, planning and managing the project, design, coding, testing,
implementation, maintenance.
Computer Networks:
ISO/OSI stack, LAN technologies (Ethernet, Token ring), Flow and error
control techniques, Routing algorithms, Congestion control, TCP/UDP and
sockets, IP(v4), Application layer protocols (icmp, dns, smtp, pop, ftp,
http); Basic concepts of hubs, switches, gateways, and routers. Network
security basic concepts of public key and private key cryptography,
digital signature, firewalls.
Web technologies:
HTML, XML, basic concepts of client-server computing.
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